#include "TTrbHeader.h" TTrbHeader::TTrbHeader() : TNamed(), fiTriggerPattern(0), fiTriggerType(0), fiTimeInSpill(0) {} TTrbHeader::~TTrbHeader() {} Bool_t TTrbHeader::TriggerFired(Int_t iTrg){ // check whether Trigger Pattern matches iTrg in any bit if( fiTriggerPattern & (0x1 << iTrg) ) { return kTRUE; }else{ return kFALSE; } return kFALSE; } ClassImp(TTrbHeader)