#include "CbmMuchPad.h" #include "CbmMuchGeoScheme.h" #include "CbmMuchModuleGem.h" //Can be removed as we will Buffer Digi in the CbmMuchReadoutBuffer //#include "CbmMuchDigi.h" //#include "CbmMuchDigiMatch.h" // ------------------------------------------------------------------------- CbmMuchPad::CbmMuchPad() : fAddress(0), fX(0.), fY(0.), fDx(0.), fDy(0.), fDigiIndex(-1), //fDigi(NULL), //fMatch(NULL), fNeighbours() { fNeighbours.resize(20); } // ------------------------------------------------------------------------- // ------------------------------------------------------------------------- CbmMuchPad::CbmMuchPad (Int_t address, Double_t x, Double_t y, Double_t dx, Double_t dy) : fAddress(address), fX(x), fY(y), fDx(dx), fDy(dy), fDigiIndex(-1), ////Can be removed as we will Buffer Digi in the CbmMuchReadoutBuffer //fDigi(new CbmMuchDigi(address)), //fMatch(new CbmMuchDigiMatch()), fNeighbours() { fNeighbours.resize(20); } // -------------------------------------------------------------------------