/** CbmPsdSimpleDigitize.h *@author Sergey Morozov ** ** The very simple digitizer produces digits of type CbmPsdDigi as sum of Edep **for all scintilators and simulates SiPM pixel statistics and electronics noise. **/ #ifndef CBMPSDSimpleDigitizer_H #define CBMPSDSimpleDigitizer_H 1 #include "CbmDigitize.h" #include "CbmPsdDigi.h" #include "TRandom3.h" #include "CbmDefs.h" #define N_PSD_MODS 46 #define N_PSD_SECT 10 class TClonesArray; class CbmPsdSimpleDigitizer : public CbmDigitize { public: /** Default constructor **/ CbmPsdSimpleDigitizer(); /** Destructor **/ virtual ~CbmPsdSimpleDigitizer(); ECbmModuleId GetSystemId() const { return ECbmModuleId::kPsd; } /** Virtual method Init **/ virtual InitStatus Init(); /** Virtual method Exec **/ virtual void Exec(Option_t* opt); /** @brief End-of-run action **/ virtual void Finish(); private: Int_t fNofEvents; Double_t fNofPoints; Double_t fNofDigis; Double_t fTimeTot; /** Input array of CbmPsdPoints **/ TClonesArray* fPointArray; CbmPsdSimpleDigitizer(const CbmPsdSimpleDigitizer&); CbmPsdSimpleDigitizer operator=(const CbmPsdSimpleDigitizer&); ClassDef(CbmPsdSimpleDigitizer,1); }; #endif