#include #include #include "VScene.h" VScene::VScene() { } VScene::~VScene() { } void VScene::ProcessEvent( int ievent) { } void VScene::ProcessCurEvent() { } void VScene::ClearScene() { QList items = this->items(); for (int i = 0; i < items.count(); i++){ this->removeItem(items[i]); } } void VScene::DrawGeometry() { } void VScene::DrawEvent() { } void VScene::LoadData() { }