#ifndef DETECTORSCENE_H_ #define DETECTORSCENE_H_ #include class VScene : public QGraphicsScene { Q_OBJECT public: VScene(); virtual ~VScene(); virtual void DrawGeometry(); virtual void DrawEvent(); virtual void ProcessEvent( int ievent); virtual void ProcessCurEvent(); virtual void LoadData(); protected: virtual void ClearScene(); // virtual void mousePressEvent(QGraphicsSceneMouseEvent *mouseEvent){;} // virtual void mouseMoveEvent(QGraphicsSceneMouseEvent *mouseEvent){;} // virtual void mouseReleaseEvent(QGraphicsSceneMouseEvent *mouseEvent){;} }; #endif