// ------------------------------------------------------------------------- // ----- FairHit source file ----- // ----- Created 08/09/04 by V. Friese / D. Bertini ----- // ------------------------------------------------------------------------- #include "FairHit.h" // ----- Default constructor ------------------------------------------- FairHit::FairHit() : fDx(0), fDy(0), fDz(0), fRefIndex(-1) { } // ------------------------------------------------------------------------- // ----- Standard constructor ------------------------------------------ FairHit::FairHit(Int_t detID, TVector3& pos, TVector3& dpos, Int_t index) :FairBasePoint(detID, pos), fDx (dpos.X()), fDy (dpos.Y()), fDz (dpos.Z()), fRefIndex (index) { } // ------------------------------------------------------------------------- // ----- Destructor ---------------------------------------------------- FairHit::~FairHit() { } // ------------------------------------------------------------------------- ClassImp(FairHit)