#ifndef UTASKWRITE #define UTASKWRITE #include "UTask.h" class URun; class UEvent; class UTaskWrite : public UTask { private: UEvent *fEvent; // Event Int_t fEvents; // Number of events Int_t fSteps; // Number of steps in an event public: UTaskWrite(); UTaskWrite(const char *name, Int_t verbose = 1); virtual ~UTaskWrite(); virtual void Init(); virtual void Exec(Option_t *option = ""); virtual void Finish(); ClassDef(UTaskWrite, 1); }; #endif