#include "base/CbmProperty.h" #include #include "TArrayI.h" //CbmProperty::CbmProperty() template CbmProperty::CbmProperty() { fName = ""; //fValue = 0; } template CbmProperty::CbmProperty(const std::string& name, const TYPE& value) : CbmPropertyType(typeid(TYPE).name()), fName(name), fValue(value) { } // virtual destructor template CbmProperty::~CbmProperty() { } /* template CbmProperty::CbmProperty(const CbmProperty& right) { // fName = right.GetName(); fValue = right.GetValue(); } template CbmProperty &CbmProperty::operator=(const CbmProperty& right) { // fName = right.GetName(); fValue = right.GetValue(); } */ template class CbmProperty; template class CbmProperty; template class CbmProperty; template class CbmProperty; ClassImp(CbmPropertyType) templateClassImp(CbmProperty)