#include "CbmLitHit.h" CbmLitHit::CbmLitHit(): fPlaneId(0), fRefId(0), fW(1.0), fIsOutlier(false), fHitType(kLITPIXELHIT), fZ(0.), fDz(0.) { } CbmLitHit::~CbmLitHit() { }