#ifndef _L1HitPoint_h_ #define _L1HitPoint_h_ /// contain strips positions and coordinates of hit struct L1HitPoint{ fscal x, y; fscal z; // TODO: may be we should use iz fscal u, v; // x\u, v - front and back strips; x, y, z - coordinates of hits unsigned short int n; // number of event L1HitPoint(fscal x_, fscal y_, fscal z_, fscal v_, fscal u_, unsigned short int n_ = 0): x(x_), y(y_), z(z_), u(u_), v(v_), n(n_){}; }; #endif