/* ******************************************************************* // (C)opyright 2004 // // Institute of Computer Science V // Prof. Männer // University of Mannheim, Germany // // ******************************************************************* // // Designer(s): Steinle // // ******************************************************************* // // Project: Trackfinder for CBM-Project at GSI-Darmstadt, Germany // // ******************************************************************* // // Description: // // class: // - implements methods to analyze the trackfinding algorithm graphically // // ******************************************************************* // // $Author: csteinle $ // $Date: 2008-08-14 12:29:26 $ // $Revision: 1.3 $ // // *******************************************************************/ #include "../include/momentumEFGCAnalysisDef.h" #include "../include/momentumEFGCTotalPzAnalysis.h" /**************************************************************** * resets the profiles for event and nothing for total * ****************************************************************/ void momentumEFGCTotalPzAnalysis::reset() { } /**************************************************************** * returns the corresponding impulse for each display entry. * ****************************************************************/ double momentumEFGCTotalPzAnalysis::getEntryOfXAxi(trackMomentum& momentum) { return momentum.get(PZ); } /**************************************************************** * returns the corresponding string, which is drawn on that axi,* * where the impulse is shown. * ****************************************************************/ const char* momentumEFGCTotalPzAnalysis::getTitleOfXAxi() { return PZXAXITITLE; } /**************************************************************** * returns the corresponding string for the name identification.* ****************************************************************/ const char* momentumEFGCTotalPzAnalysis::getNameOfEMDisplay() { return emDisplayNameTotalPz; } /**************************************************************** * returns the corresponding string for the title. * ****************************************************************/ const char* momentumEFGCTotalPzAnalysis::getTitleOfEMDisplay() { return emDisplayTitleTotalPz; } /**************************************************************** * returns the corresponding string for the name identification.* ****************************************************************/ const char* momentumEFGCTotalPzAnalysis::getNameOfFMDisplay() { return fmDisplayNameTotalPz; } /**************************************************************** * returns the corresponding string for the title. * ****************************************************************/ const char* momentumEFGCTotalPzAnalysis::getTitleOfFMDisplay() { return fmDisplayTitleTotalPz; } /**************************************************************** * returns the corresponding string for the name identification.* ****************************************************************/ const char* momentumEFGCTotalPzAnalysis::getNameOfGMDisplay() { return gmDisplayNameTotalPz; } /**************************************************************** * returns the corresponding string for the title. * ****************************************************************/ const char* momentumEFGCTotalPzAnalysis::getTitleOfGMDisplay() { return gmDisplayTitleTotalPz; } /**************************************************************** * returns the corresponding string for the name identification.* ****************************************************************/ const char* momentumEFGCTotalPzAnalysis::getNameOfCMDisplay() { return cmDisplayNameTotalPz; } /**************************************************************** * returns the corresponding string for the title. * ****************************************************************/ const char* momentumEFGCTotalPzAnalysis::getTitleOfCMDisplay() { return cmDisplayTitleTotalPz; } /**************************************************************** * returns the corresponding string for the saving directory. * ****************************************************************/ const char* momentumEFGCTotalPzAnalysis::getNameOfSavingDirectory() { return TOTALPZSAVINGDIRECOTRY; } /**************************************************************** * returns true, if the saving should be in subdirectories. * ****************************************************************/ bool momentumEFGCTotalPzAnalysis::getSavingInSubDirectory() { return TOTALPZSAVINGINSUBDIRECOTRY; } /**************************************************************** * Default constructor * ****************************************************************/ momentumEFGCTotalPzAnalysis::momentumEFGCTotalPzAnalysis() : momentumEFGCAnalysis() { } /**************************************************************** * Destructor * ****************************************************************/ momentumEFGCTotalPzAnalysis::~momentumEFGCTotalPzAnalysis() { }