////////////////////////////////////////////////////////////////////// /// (C)opyright 2005 /// /// Institute of Computer Science V /// Prof. Männer /// University of Mannheim, Germany /// /// ******************************************************************* /// /// Designer(s): Steinle /// /// ******************************************************************* /// /// Project: Trackfinder for CBM-Project at GSI-Darmstadt, Germany /// /// ******************************************************************* /// /// Description: /// /// class: /// - base class for holding the definition of the prelut /// /// ******************************************************************* /// /// $Author: csteinle $ /// $Date: 2008-08-14 12:32:41 $ /// $Revision: 1.3 $ /// ////////////////////////////////////////////////////////////////////// #ifndef _PRELUTDEFINITION_H #define _PRELUTDEFINITION_H #include /* ************************************************************** * CLASS prelutDefinition * * **************************************************************/ class prelutDefinition { public: double dim3Min; /**< Variable to store the minimal value for the third dimension to compute the prelut value. */ double dim3Max; /**< Variable to store the maximal value for the third dimension to compute the prelut value. */ int dim3Step; /**< Variable to store the stepwidth of the third dimension. */ double dim3StartEntry; /**< Variable to store the minimal starting entry in the third dimension. */ double dim3StopEntry; /**< Variable to store the maximal stop entry in the third dimension. */ /** * Default constructor */ prelutDefinition(); /** * Constructor * @param angleMin is the minimal angle to compute the prelut value * @param angleMax is the maximal angle to compute the prelut value * @param angleStep is the stepwidth of the angle * @param radiusMin is the minimal radius to compute the prelut value * @param radiusMax is the maximal radius to compute the prelut value */ prelutDefinition(const prelutDefinition& value); prelutDefinition(double angleMin, double angleMax, int angleStep, double radiusMin, double radiusMax); /** * Destructor */ virtual ~prelutDefinition(); /** * operator = () */ const prelutDefinition& operator = (const prelutDefinition& value); /** * operator << (stream) */ friend std::ostream& operator << (std::ostream& os, prelutDefinition& anyObject); /** * This method converts the object into a string representation. */ std::string toString(); }; #endif