// ------------------------------------------------------------------------- // ----- FairField source file ----- // ----- Created 06/01/04 by M. Al/Turany ----- // ----- Redesign 13/02/06 by V. Friese ----- // ------------------------------------------------------------------------- #include"FairField.h" // ----- Default constructor ------------------------------------------- FairField::FairField() : TVirtualMagField("FAIR Magnetic Field"), fType(0) { } // ------------------------------------------------------------------------- // ----- Constructor with name and title ------------------------------- FairField::FairField(const char* name, const char* title) : TVirtualMagField(name), fType(0) { } // ------------------------------------------------------------------------- // ----- Destructor ---------------------------------------------------- FairField::~FairField() { } // ------------------------------------------------------------------------- // ----- Test field type Constant -------------------------------------- Bool_t FairField::IsConst() { if ( fType == 1 ) { return kTRUE; } return kFALSE; } // ------------------------------------------------------------------------- // ----- Test field type Map ------------------------------------------- Bool_t FairField::IsMap() { if ( fType == 2 ) { return kTRUE; } return kFALSE; } // ------------------------------------------------------------------------- void FairField::GetFieldValue(const Double_t point[3], Double_t* bField) { bField[0] = GetBx(point[0], point[1], point[2]); bField[1] = GetBy(point[0], point[1], point[2]); bField[2] = GetBz(point[0], point[1], point[2]); } ClassImp(FairField)