#include "colors.inc" #include "textures.inc" //objects from includefiles #include "genfit_track.inc" #include "planes.inc" #include "recl_planes.inc" #include "camera.inc" #include "digis.inc" #include "light.inc" #include "spotlight.inc" #include "digisonplane.inc" #include "projections.inc" #include "cluster.inc" #include "my_textures.inc" sky_sphere { pigment { color rgb<1,1,1> } } object{mainlight} //object{spotlight1} object{track} object{cluster} object{digis} object{dplanes} object{projections} object{digisOnPlane} //object{reclplanes}