#!/bin/sh export PATH="/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games" export LANG="en_US.UTF-8" export LANGUAGE="en_US.UTF-8" export LC_CTYPE="en_US.UTF-8" export LC_NUMERIC="en_US.UTF-8" export LC_TIME="en_US.UTF-8" export LC_MESSAGES="en_US.UTF-8" unset CFLAGS CXXFLAGS cd "`dirname "$0"`" runTest() { CFLAGS="$1" CXXFLAGS="$1" ./Test_vc.sh Experimental } supports32Bit() { test `uname -m` = "x86_64" || return 1 CXX=${CXX:-c++} cat > /tmp/m32test.cpp < int main() { std::cout << "Hello World!\n"; return 0; } END $CXX -m32 -o /tmp/m32test /tmp/m32test.cpp >/dev/null 2>&1 || return 1 rm /tmp/m32test* return 0 } cxxlist="`find /usr/bin/ /usr/local/bin/ -name 'g++-*'`" if test -z "$cxxlist"; then cxxlist="`find /usr/bin/ /usr/local/bin/ -name 'g++'`" fi if test -z "$cxxlist"; then # default compiler runTest & supports32Bit && runTest -m32 & wait else for CXX in $cxxlist; do CC=`echo "$CXX"|sed 's/g++/gcc/'` if test -x "$CC" -a -x "$CXX"; then ( export CC export CXX runTest & supports32Bit && runTest -m32 & wait ) fi done fi for VcEnv in `find /opt/ -mindepth 2 -maxdepth 2 -name Vc.env`; do ( . "$VcEnv" case "$VcEnv" in *-snapshot/Vc.env) ( cd $HOME/src/gcc-build && ./update.sh "`dirname "$VcEnv"`" ) ;; esac runTest & supports32Bit && runTest -m32 & wait ) done export CC=icc export CXX=icpc icclist="`find /opt/ -name 'iccvars.sh'`" case x86_64 in x86_64) arch=intel64 ;; i[345678]86) arch=ia32 ;; esac test -n "$icclist" && for IccEnv in $icclist; do ( . $IccEnv $arch runTest & supports32Bit && runTest -m32 & wait ) done