#include "VirtSpacePointRecoHit.h" #include "LSLTrackRep.h" ClassImp(VirtSpacePointRecoHit) VirtSpacePointRecoHit::~VirtSpacePointRecoHit() {} VirtSpacePointRecoHit::VirtSpacePointRecoHit() : SpacepointRecoHit(NparHitRep) {} VirtSpacePointRecoHit::VirtSpacePointRecoHit(double x, double y, double z) : SpacepointRecoHit(NparHitRep) { _hitCoord[0][0] = x; _hitCoord[1][0] = y; _hitCoord[2][0] = z; _hitCov.UnitMatrix(); } VirtSpacePointRecoHit::VirtSpacePointRecoHit(const TVector3& pos) : SpacepointRecoHit(NparHitRep) { _hitCoord[0][0] = pos.X(); _hitCoord[1][0] = pos.Y(); _hitCoord[2][0] = pos.Z(); _hitCov.UnitMatrix(); } AbsRecoHit* VirtSpacePointRecoHit::clone() { return new VirtSpacePointRecoHit(*this); } void VirtSpacePointRecoHit::setHMatrix(const AbsTrackRep* stateVector, const TMatrixT& state) { if (dynamic_cast(stateVector) != NULL) { _HMatrix.ResizeTo(NparHitRep,5); _HMatrix[0][0] = 1.; _HMatrix[0][1] = 0.; _HMatrix[0][2] = 0.; _HMatrix[0][3] = 0.; _HMatrix[0][4] = 0.; _HMatrix[1][0] = 0.; _HMatrix[1][1] = 1.; _HMatrix[1][2] = 0.; _HMatrix[1][3] = 0.; _HMatrix[1][4] = 0.; _HMatrix[2][0] = 0.; _HMatrix[2][1] = 0.; _HMatrix[2][2] = 0.; _HMatrix[2][3] = 0.; _HMatrix[2][4] = 0.; } else { std::cerr << "VirtSpacePointRecoHit can only handle state" << " vectors of type LSLTrackRep -> abort" << std::endl; throw; } }