#include "CbmMuoDigi.h" // ----- Default constructor ------------------------------------------- CbmMuoDigi::CbmMuoDigi() {fFlag = -1; } CbmMuoDigi::CbmMuoDigi(Int_t trackID,Int_t eventID, Short_t sec, Short_t pla, Short_t strip, Short_t box, Short_t tub) { fTrackID =trackID; fEventID =eventID; nSector = sec; nPlane = pla; nStrip = strip; nBox = box; nTube = tub; } /** Public method Clear **/ void CbmMuoDigi::Clear() { fFlag = -1; } /** Destructor **/ CbmMuoDigi::~CbmMuoDigi() {} ClassImp(CbmMuoDigi)