/* This macro will add histograms from a list of root files and write them to a target root file. The target file is newly created and must not be identical to one of the source files. Author: Sven A. Schmidt, sven.schmidt@cern.ch Date: 13.2.2001 This code is based on the hadd.C example by Rene Brun and Dirk Geppert, which had a problem with directories more than one level deep. (see macro hadd_old.C for this previous implementation). The macro from Sven has been enhanced by Anne-Sylvie Nicollerat to automatically add Trees (via a chain of trees). To use this macro, modify the file names in function hadd. NB: This macro is provided as a tutorial. Use $ROOTSYS/bin/hadd to merge many histogram files */ #include #include "TChain.h" #include "TFile.h" #include "TH1.h" #include "TTree.h" #include "TKey.h" #include "Riostream.h" TList *FileList; TFile *Target; void MergeRootfile( TDirectory *target, TList *sourcelist ); void hadd(Char_t list[]="inputlist", Char_t outputfile[]="results.root") { // in an interactive ROOT session, edit the file names // Target and FileList, then // root > .L hadd.C // root > hadd() Target = TFile::Open( outputfile, "RECREATE" ); Int_t val; Char_t filename[256]; FileList = new TList(); char line[1024], filename[1024]; FILE *fp=fopen((char*) list,"r"); if (NULL==fp) { printf(" File %s could not be opened\n",list); return; } Int_t cnt=0, maxfiles=986; while ((fgets(line,sizeof(line),fp)) && cntAdd( TFile::Open(filename) ); } MergeRootfile( Target, FileList ); fclose(fp); } void MergeRootfile( TDirectory *target, TList *sourcelist ) { // cout << "Target path: " << target->GetPath() << endl; TString path( (char*)strstr( target->GetPath(), ":" ) ); path.Remove( 0, 2 ); TFile *first_source = (TFile*)sourcelist->First(); first_source->cd( path ); TDirectory *current_sourcedir = gDirectory; // loop over all keys in this directory TChain *globChain = 0; TIter nextkey( current_sourcedir->GetListOfKeys() ); TKey *key; while ( (key = (TKey*)nextkey())) { // read object from first source file first_source->cd( path ); TObject *obj = key->ReadObj(); if ( obj->IsA()->InheritsFrom( "TH1" ) ) { // descendant of TH1 -> merge it // cout << "Merging histogram " << obj->GetName() << endl; TH1 *h1 = (TH1*)obj; // loop over all source files and add the content of the // correspondant histogram to the one pointed to by "h1" TFile *nextsource = (TFile*)sourcelist->After( first_source ); while ( nextsource ) { // make sure we are at the correct directory level by cd'ing to path nextsource->cd( path ); TH1 *h2 = (TH1*)gDirectory->Get( h1->GetName() ); if ( h2 ) { h1->Add( h2 ); delete h2; // don't know if this is necessary, i.e. if // h2 is created by the call to gDirectory above. } nextsource = (TFile*)sourcelist->After( nextsource ); } } else if ( obj->IsA()->InheritsFrom( "TTree" ) ) { // loop over all source files create a chain of Trees "globChain" const char* obj_name= obj->GetName(); globChain = new TChain(obj_name); globChain->Add(first_source->GetName()); TFile *nextsource = (TFile*)sourcelist->After( first_source ); // const char* file_name = nextsource->GetName(); // cout << "file name " << file_name << endl; while ( nextsource ) { globChain->Add(nextsource->GetName()); nextsource = (TFile*)sourcelist->After( nextsource ); } } else if ( obj->IsA()->InheritsFrom( "TDirectory" ) ) { // it's a subdirectory cout << "Found subdirectory " << obj->GetName() << endl; // create a new subdir of same name and title in the target file target->cd(); TDirectory *newdir = target->mkdir( obj->GetName(), obj->GetTitle() ); // newdir is now the starting point of another round of merging // newdir still knows its depth within the target file via // GetPath(), so we can still figure out where we are in the recursion MergeRootfile( newdir, sourcelist ); } else { // object is of no type that we know or can handle cout << "Unknown object type, name: " << obj->GetName() << " title: " << obj->GetTitle() << endl; } // now write the merged histogram (which is "in" obj) to the target file // note that this will just store obj in the current directory level, // which is not persistent until the complete directory itself is stored // by "target->Write()" below if ( obj ) { target->cd(); //!!if the object is a tree, it is stored in globChain... if(obj->IsA()->InheritsFrom( "TTree" )) globChain->Write( key->GetName() ); else obj->Write( key->GetName() ); } } // while ( ( TKey *key = (TKey*)nextkey() ) ) // save modifications to target file target->Write(); }