// // PndTrkGemHitList.cxx // // // authors: Lia Lavezzi - INFN Pavia (2012) // #include "PndTrkGemHitList.h" #include "PndDetectorList.h" #include using namespace std; // ------------------ instance -------------------------- PndTrkGemHitList* PndTrkGemHitList::fgemInstance = 0; PndTrkGemHitList* PndTrkGemHitList::Instance() { if(!fgemInstance) cout << "NO PndTrkGemHitList: you must fill gem hit list BEFORE doing what you are doing!" << endl; return fgemInstance; } PndTrkGemHitList* PndTrkGemHitList::Instanciate() { fgemInstance = this; } // ------------------ instance --------------------------- PndTrkGemHitList::PndTrkGemHitList() : PndTrkHitList(), fIRegion(-1) {} PndTrkGemHitList::PndTrkGemHitList(Int_t iregion) : PndTrkHitList(), fIRegion(iregion) {} PndTrkGemHitList::~PndTrkGemHitList() { fgemInstance = 0; } void PndTrkGemHitList::AddHit(Int_t hitid, Int_t detid, FairHit *hit) { TVector3 position; hit->Position(position); int station = ((PndGemHit*) hit)->GetStationNr(); int sensor = ((PndGemHit*) hit)->GetSensorNr(); // layerid = 0, 1, 2, ... int layerid = 2 * station + sensor - 3; PndTrkHitList::AddHit(hitid, detid, 0, GEM, layerid, position); // CHECK iregion } ClassImp(PndTrkGemHitList)