// --------------------------------------------------------------------------------------- // ----- ----- // ----- R3BLandRawHit ----- // ----- Version 0.1 ----- // ----- Adapted by M.I. Cherciu @ 01.2014 after Y.Gonzalez code ----- // ----- ----- // --------------------------------------------------------------------------------------- #include "R3BLandRawHit.h" R3BLandRawHit::R3BLandRawHit() : fSam(0) , fGtb(0) , fTacAddr(0) , fTacCh(0) , fCal(0) , fClock(0) , fTacData(0) , fQdcData(0) { } R3BLandRawHit::R3BLandRawHit(UShort_t sam, UShort_t gtb, UShort_t tacAddr, UShort_t tacCh, UShort_t cal, UShort_t clock, UShort_t tacData, UShort_t qdcData) : fSam(sam) , fGtb(gtb) , fTacAddr(tacAddr) , fTacCh(tacCh) , fCal(cal) , fClock(clock) , fTacData(tacData) , fQdcData(qdcData) { } R3BLandRawHit::R3BLandRawHit(const R3BLandRawHit& right) : fSam(right.fSam) , fGtb(right.fGtb) , fTacAddr(right.fTacAddr) , fTacCh(right.fTacCh) , fCal(right.fCal) , fClock(right.fClock) , fTacData(right.fTacData) , fQdcData(right.fQdcData) { } ClassImp(R3BLandRawHit)