#include "TXSYSUnpackEvent.h" //*********************************************************** TXSYSUnpackEvent::TXSYSUnpackEvent() : TGo4EventElement() { } //*********************************************************** TXSYSUnpackEvent::TXSYSUnpackEvent(const char* name) : TGo4EventElement(name) { } //*********************************************************** TXSYSUnpackEvent::~TXSYSUnpackEvent() { } //*********************************************************** //----------------------------------------------------------- void TXSYSUnpackEvent::Clear(Option_t *t) { void* destfield; //cout << "+++ event clear" << endl; fLen=0; fChannel=-1; fFlag=-1; destfield = (void*) &fSpectrum[0]; memset(destfield, 0, sizeof(fSpectrum)); destfield = (void*) &fSpecID[0]; memset(destfield, 0, sizeof(fSpecID)); }