#ifndef TGO4CONDARRAYPAINTER_H #define TGO4CONDARRAYPAINTER_H #include "TGo4ConditionPainter.h" class TGo4CondArrayPainter : public TGo4ConditionPainter { public: TGo4CondArrayPainter(); virtual ~TGo4CondArrayPainter(); TGo4CondArrayPainter(const Text_t* name); /** Display condition with plain root canvas and in go4 viewpanel */ virtual void PaintCondition(Option_t* opt=""); /** Erase condition view */ virtual void UnPaintCondition(Option_t* opt=""); /** To suppress the label of the array, we overwrite method here. */ virtual void PaintLabel(Option_t* opt=""); ClassDef(TGo4CondArrayPainter,6) }; #endif //TGO4CONDARRAYPAINTER_H