#ifndef HMATCHUSHOWER_H #define HMATCHUSHOWER_H #include class HMatchUShower : public TObject { protected: Int_t fBuildId; Int_t fColumn; Int_t fRow; Int_t fRowPattern; Int_t fSector; Int_t fRowOffset; Float_t fTheta; Float_t fPhi; public: HMatchUShower(void); ~HMatchUShower(void); Int_t getBuildId(void) { return fBuildId; } Int_t getColumn(void) { return fColumn; } Int_t getRowPattern(void) { return fRowPattern; } Int_t getRow(void) { return fRow;} Int_t getRowOffset(void) { return fRowOffset;} Int_t getSector(void) { return fSector;} Float_t getTheta(void) { return fTheta;} Float_t getPhi(void) { return fPhi;} void setBuildID(Int_t buildId) { fBuildId=buildId; } void setColumn(Int_t col) { fColumn=col; } void setRowPattern(Int_t rowPat) { fRowPattern=rowPat; } void setRow(Int_t row) { fRow=row; } void setRowOffset(Int_t row) { fRowOffset=row; } void setSector(Int_t i){ fSector=i;} void setTheta(Float_t th){ fTheta=th;} void setPhi(Float_t ph){ fPhi=ph;} ClassDef(HMatchUShower,1) }; #endif