#ifndef HKICKIMPACT_H #define HKICKIMPACT_H #include "TObject.h" #include "hmdcseg.h" #include "hgeomvector.h" class HKickImpact : public TObject { protected: HGeomVector fPos; HGeomVector fDir; HMdcSeg *fOrigSeg; //Original segment Int_t fOrigSegId; //Count number of segment in sector Int_t fSector; public: HKickImpact(void) {} ~HKickImpact(void) {} HGeomVector &position(void) {return fPos;} HGeomVector &direction(void) {return fDir; } Int_t getSector(void) { return fSector; } void setSector(Int_t s) { fSector=s; } HMdcSeg *getOriginalSegment(void) { return fOrigSeg; } Int_t getOriginalSegmentId(void) { return fOrigSegId; } void setOriginalSegment(HMdcSeg *seg) { fOrigSeg=seg; } void setOriginalSegmentId(Int_t id) { fOrigSegId = id; } ClassDef(HKickImpact,0) //Impact in kick plane }; #endif