#include "hstarthit.h" //*-- Author :D. Zovinec //_HADES_CLASS_DESCRIPTION ///////////////////////////////////////////////////////////// // HStartHit // // This class contains START hit data // ///////////////////////////////////////////////////////////// ClassImp(HStartHit) void HStartHit::Streamer(TBuffer &R__b) { // Stream an object of class HStartHit. UInt_t R__s, R__c; if (R__b.IsReading()) { Version_t R__v = R__b.ReadVersion(&R__s, &R__c); if (R__v) { } TObject::Streamer(R__b); R__b >> time; R__b >> module; R__b >> strip; if(R__v>1)R__b >> startMult; R__b >> flag; R__b.CheckByteCount(R__s, R__c, HStartHit::IsA()); } else { R__c = R__b.WriteVersion(HStartHit::IsA(), kTRUE); TObject::Streamer(R__b); R__b << time; R__b << module; R__b << strip; R__b << startMult; R__b << flag; R__b.SetByteCount(R__c, kTRUE); } }